Medevac is a game with all the adrenaline of a traditional action game, but you save people instead of kill them.

I joined this project mid-development, and worked as a co-programmer alongside one other. I took up the role of systems programmer, primarily focusing on systems that allowed the designers to easily edit aspects of the game (such as the dialogue system) without having to change any code. I describe one of this systems I worked on in detail in this blog post.

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Medevac was featured in RPI’s GameFest 2017.

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